×
Create a new article
Write your page title here:
We currently have 3,189 articles on s23. Type your article name above or create one of the articles listed here!



    s23
    3,189Articles

    Spacewar: Difference between revisions

    Content added Content deleted
    imported>mutante
    mNo edit summary
    imported>mutante
    m (How Spacewar created Unix)
    Line 1: Line 1:
    This first ever [[:Category:Games|computer game]] has many features of so-called modern games. To put it into a historical context: this game was conceived in 1961 – 17 years after the end of [[WWII]], before manned [[spaceflight]], a year before the [[mouse]] was invented and the same year that Ivan Sutherland invented “[[Sketchpad]]�? the first interactive graphics program and about the same time as the first stirrings of the [[ARPAnet]].
    http://www.aracnet.com/~healyzh/pdp1emu.html


    SpaceWar was running on the [[PDP-1]] computer at [[MIT]].
    http://lcs.www.media.mit.edu/groups/el/projects/spacewar/sources/


    The developers were Stephen Russell, Peter Samson, Dan Edwards, and Martin Graetz.
    http://www.stibbe.net/History/Games_Speech/Spacewar!.htm


    The game itself runs to 9kb of memory and 40 pages of listings.
    Play Spacewar: http://www.zorg.org/spacewar/spacewar.shtml

    SpaceWar may be the most important computer game ever. The first version was developed for the [[PDP-1]] at MIT in ''1960''(!). The game has been under essentially constant development since.

    The ''first CRT display'' was a converted oscilloscope used to play SpaceWar. The first trackball (and thus, the first [[mouse]]) was a SpaceWar control at [[MIT]]. It is said that Ken Thompson salvaged a [[PDP-1]] and ''created a new operating system, now called [[UNIX]],'' so that he could play SpaceWar.


    [[Image:Spacewar-screenshot.gif|right|a screen shot of the game running on a PDP-1 emulator with the original source code]]


    [http://www.stibbe.net/History/Games_Speech/Spacewar!.htm Spacewar History]

    [http://www.wheels.org/spacewar/
    [http://www.zorg.org/spacewar/spacewar.shtml Play Spacewar!]

    [http://www.aracnet.com/~healyzh/pdp1emu.html The DEC PDP-1 Emulation Webpage]

    [http://lcs.www.media.mit.edu/groups/el/projects/spacewar/sources/ projects/spacewar/sources]





    Revision as of 20:51, 11 March 2005

    This first ever computer game has many features of so-called modern games. To put it into a historical context: this game was conceived in 1961 – 17 years after the end of WWII, before manned spaceflight, a year before the mouse was invented and the same year that Ivan Sutherland invented “Sketchpad�? the first interactive graphics program and about the same time as the first stirrings of the ARPAnet.

    SpaceWar was running on the PDP-1 computer at MIT.

    The developers were Stephen Russell, Peter Samson, Dan Edwards, and Martin Graetz.

    The game itself runs to 9kb of memory and 40 pages of listings.

    SpaceWar may be the most important computer game ever. The first version was developed for the PDP-1 at MIT in 1960(!). The game has been under essentially constant development since.

    The first CRT display was a converted oscilloscope used to play SpaceWar. The first trackball (and thus, the first mouse) was a SpaceWar control at MIT. It is said that Ken Thompson salvaged a PDP-1 and created a new operating system, now called UNIX, so that he could play SpaceWar.


    a screen shot of the game running on a PDP-1 emulator with the original source code
    a screen shot of the game running on a PDP-1 emulator with the original source code


    Spacewar History

    [http://www.wheels.org/spacewar/ Play Spacewar!

    The DEC PDP-1 Emulation Webpage

    projects/spacewar/sources

    Cookies help us deliver our services. By using our services, you agree to our use of cookies.
    Cookies help us deliver our services. By using our services, you agree to our use of cookies.